August 10–14 | Vancouver, BC, Canada
Watch NVIDIA AI research leaders Sanja Fidler, Aaron Lefohn, and Ming-Yu Liu as they chart the next frontier in computer graphics and physical AI.
August 10–14
Vancouver Convention Centre
Vancouver, BC, Canada
Use code NVID1348 for a free Exhibits-Only pass (valued at $50) or receive $50 off other registration types.
Join NVIDIA at SIGGRAPH 2025 to learn how groundbreaking graphics and simulation innovations come together to drive the next era of creativity, industrial digitalization, robotics, and physical and spatial AI. We’ll be offering training for OpenUSD and generative AI, and presenting in a variety of sessions.
Monday, August 11
4–5 p.m. PT
West Building, Ballroom AB (Level 1)
Join NVIDIA AI research leaders Sanja Fidler, Aaron Lefohn, and Ming-Yu Liu as they chart the next frontier in computer graphics and physical AI.
This is more than an update. It’s a glimpse into the breakthroughs shaping computer graphics in the age of AI. From faster synthetic data generation to streamlined content creation, these advancements are driving innovation across media, design, robotics, automotive, and manufacturing.
The special address will also be livestreamed.
9–10:30 a.m. | Learn OpenUSD: Robotics Best PracticesSIGGRAPH Labs | Room 121 / 122 |
9 a.m.–12:15 p.m. | State of the Art in Grid-Free Monte Carlo Methods for Partial Differential EquationsCourse | West Building, Rooms 220-222 |
9 a.m.–12:15 p.m. | OpenVDBCourse | West Building, Rooms 109-110 |
9 a.m.–12:15 p.m. | Physically-Based Shading in Theory and PracticeCourse | West Building, Rooms 118-120 |
12:30–3 p.m. | Esports Rendering: Industry and Player PerspectivesSIGGRAPH Technical Papers | West Building, Rooms 208-209 |
12:30–2 p.m. | Hands-On Class: Tackling Gaussian Splats, Physics Simulation, and Visualization With NVIDIA Kaolin and Warp LibrariesSIGGRAPH Labs | West Building, Rooms 121-122 |
2:15–3:45 p.m. | Digital Twin Robotics: Immersive Software-in-the-Loop Testing With OpenUSD and Isaac SimSIGGRAPH Labs | Room 121 / 122 |
6–8:45 p.m. | Papers Fast ForwardSIGGRAPH Technical Papers | West Building, Ballroom AB |
10:30 a.m.–12 p.m. | Developing an OpenUSD Configurator Experience for Apple Vision ProCourse | SIGGRAPH Experience Hall |
11:00 a.m.-12 p.m. | Educators’ DayFeatured Program | Room 205-207, West Building |
1–2:30 p.m. | Developing Industrial Digital Twin Applications for Apple Vision ProCourse | SIGGRAPH Experience Hall |
9–11:45 a.m. | Learn OpenUSD: Asset Modularity and InstancingCourse | Room 116 / 117 |
9 a.m.–12:15 p.m. | An Introduction to Neural ShadingCourse | West Building, Rooms 109-110 |
9–9:45 a.m. | Next-Gen Rendering: Advances in GPU Ray Tracing With AI Next-Gen Rendering: Advances in AI and Ray-Tracing TechnologiesIndustry Session | Room 111/112 |
10–10:45 a.m. | Real-Time Short -Form Content: Using GPU-Accelerated Techniques for StorytellingILM Real-Time Rendering WorkflowsIndustry Session | Room 111/112 |
11–11:45 a.m. | Pixar and Beyond: Creativity, Technology, and RenderManIndustry Session | Room 111/112 |
1–1:45 p.m. | High-Fidelity Rendering for Physical AI With NVIDIA Omniverse RTXIndustry Session | Room 111/112 |
12:30-3 p.m. | Learn OpenUSD: Preparing 3D Assets for Simulation and Physical AIIndustry Session | Room 116 / 117 |
2–2:45 p.m. | Real-Time Ray Tracing for M&E: Challenges and InnovationsIndustry Session | Room 111/112 |
3–3:45 p.m. | The Future of RenderingIndustry Session | Room 111/112 |
4-4:50 p.m. | GPU Rendering Innovations at Sony Pictures ImageworksIndustry Session | Room 111 / 112 |
4–5 p.m. | OpenUSD Office HoursOffice Hour | Room 116 / 117 |
6–7:45 p.m. | SIGGRAPH Real-Time Live!SIGGRAPH Labs | West Building, Ballroom AB |
9–9:25 a.m. | Beyond Rendering: Why Graphics is Needed for Physical AIIndustry Session | Room 111 / 112 |
9:30–10:20 a.m. | Introduction to OpenUSD for Physical AIIndustry Session | Room 111 / 112 |
10:30–11:20 a.m. | Accelerating Embodied AI With SimulationIndustry Session | Room 111 / 112 |
11:30–11:55 a.m. | 3D Gaussian Splatting for Realistic Physical AI SimulationsIndustry Session | Room 111 / 112 |
1–1:50 p.m. | Beyond Hollywood: Expanding 3D Skills Into New Frontiers in AI and Digital TwinsIndustry Session | Room 111 / 112 |
2–2:50 p.m. | Automating 3D Content at Scale With Digital Twins and OpenUSDIndustry Session | Room 111 / 112 |
3–3:50 p.m. | Advancing Humanoid Robots With Simulation-First ApproachIndustry Session | Room 111 / 112 |
4:00 –4:50 p.m. | How Disney Droids Come to Life With Physics SimulationIndustry Session | Room 111 / 112 |
5:30-7:30 p.m. | OpenUSD Developer MeetupMeetup | Room 306 |
8:30 a.m.–1 p.m. | NVIDIA Certification ExamExam | Room 121 /122 |
10:45 a.m–1 p.m. | Ray Tracing for XR Using OpenXR, VCR, and DLSSCourse | West Building, Rooms 116–117 |
Develop your skills with training in AI, research, OpenUSD, and more by joining our hands-on labs.
NVIDIA labs at SIGGRAPH equipment sponsored by:
Sunday, August 10
9–10:30 a.m. PT
West Building, Rooms 121–122
In this hands-on lab, we'll cover OpenUSD fundamentals in the domain of robotics, including benefits of a robot asset structure in OpenUSD, best practices of asset structure utilized by the URDF Importer in Isaac Sim, and review optimizations that can be performed on a robot asset.
Sunday, August 10
10:45 a.m.–12:15 p.m. PT
West Building, Rooms 121–122
In this course, we will explore the NVIDIA Earth-2 platform and the tools and technologies it provides to accelerate AI-driven climate and weather modeling. The primary objective of this hands-on lab is to equip participants with the practical skills and theoretical understanding necessary to build, execute, and analyze weather forecasting inference pipelines. The course is designed as an immersive, interactive experience, guiding attendees through the application of sophisticated AI models for real-world forecasting tasks.
Sunday, August 10
12:30–2 p.m. PT
West Building, Rooms 121–122
This course introduces researchers and practitioners to the open-source tools built within NVIDIA Kaolin using NVIDIA’s Warp library for effectively working with and simulating 3D Gaussian Splats. We cover foundational features of these libraries and provide a hands-on deep dive into enabling elasto-dynamic physics simulation with contact, directly on these 3D Gaussian Splat objects as well as other implicit and explicit representations all in the same scene.
Bring your laptop and work hands-on a cloud GPU, reserved for each attendee by the NVIDIA Deep Learning Institute.
Sunday, August 10
2:15–3:45 p.m. PT
West Building, Rooms 121–122
Dive into the world of digital twin technology for robotics. Learn to create virtual environments with OpenUSD, simulate robots using NVIDIA Isaac Sim, and control them via ROS. This hands-on lab equips you with essential skills for software-in-the-loop testing in industrial robotics applications.
Sunday, August 10
3:45–5:15 p.m. PT
West Building, Rooms 211–214
This course provides an overview of Generative AI concepts and applications, as well as the challenges and opportunities in this exciting field.
Sunday, August 10
4–5:30 p.m. PT
West Building, Rooms 121–122
This hands-on lab introduces Slang, an open-source, open governance shading language hosted by Khronos that simplifies graphics development across platforms. Designed to tackle the growing complexity of shader code, Slang offers modern programming constructs while maintaining top performance on current GPUs. In this lab, you'll gain experience and knowledge with some of Slang's major features, to help you more easily write fast, organized, cross-platform code in small or large codebases.
Monday, August 11
9–10:45 a.m. PT
West Building, Rooms 116–117
In the era of embodied AI, the boundary between digital creation and physical action is vanishing. This session introduces GRID, General Robotics’ low-code AI development platform, which enables creators, engineers, and scientists to quickly generate, deploy, and adapt intelligent robot behaviors—bridging the gap between visual concepts and real-world robotics.
We’ll explore a novel agentic workflow for developing robot skills—where creators collaborate with physical agents in real time, iterating with minimal friction. Whether you're designing a robot animation, visualizing a behavior, or prototyping a new product interaction, GRID empowers users to translate those visual and conceptual ideas into executable AI on physical robots.
Participants will get hands-on experience in a workshop setting using JetBots—compact, camera-equipped mobile robots powered by NVIDIA Jetson™. You'll use GRID to program, deploy, and adapt behaviors “on the fly,” watching your ideas come to life in the physical world in minutes—not hours or days.
Monday, August 11
10:30 a.m.–12 p.m. PT
West Building, Exhibit Hall B
Create an application for the Apple Vision Pro to configure a photoreal, 3D asset. This includes how to develop an application and set it up to communicate with a product configurator built with the Omniverse Kit SDK and OpenUSD. We'll also learn how to implement custom Swift UI to interact with the virtual product in real time.
Monday, August 11
11 a.m.–12:45 p.m. PT
West Building, Rooms 116–117
Agents have been all the rage recently, with many frameworks advertising agentic capabilities, new use-cases popping up left and right, and some truly amazing software innovations that keep forcing us to redefine limits and expectations. By the end of this course, students will learn about the definition and future direction of agents, how they are used to both augment existing applications and solve new problems, and key ideas driving the advancement of agent applications in terms of quality, usefulness, and scope.
Monday, August 11
1–2:30 p.m. PT
West Building, Exhibit Hall B
Learn how to create captivating spatial experiences with the Apple Vision Pro, leveraging Swift UI and Xcode for front-end development while utilizing NVIDIA Omniverse as a powerful backend server.
Monday, August 11
1–3:45 p.m. PT
West Building, Rooms 116–117
Interactive chatbots are gaining popularity across multiple industries, serving as virtual assistants, customer support agents, sales support agents, and more. They help users find or input information quickly by instantly responding to requests, eliminating the need for human intervention or manual research. With rapid advancements in generative AI and language models, modern chatbots can offer users an engaging experience that is comparable to interacting with humans. This workshop covers important topics to help users understand, build, and deploy Digital Humans, as well as how to customize them for specific user cases.
Tuesday, August 12
9–11:30 a.m. PT
West Building, Rooms 116–117
In this hands-on course, learners will explore the principles and practical workflows of asset modularity, instancing, and content reuse in OpenUSD. Through guided exercises and real-world scenarios, participants will build modular asset hierarchies using OpenUSD’s model kinds and composition arcs and leverage scenegraph instances and point instances to build efficient and scalable 3D scenes. Finally, we’ll take a deep dive into various composition arc constructs to set up "refineable" instances and illuminate different approaches and their use cases, and tradeoffs.
Tuesday, August 12
12:30–3 p.m. PT
West Building, Rooms 116–117
Learn how to prepare 3D assets for simulation and machine learning applications with OpenUSD. Add semantic labels, apply SimReady best practices, and utilize automated tools to streamline workflows.
Tuesday, August 12
3–4:30 p.m. PT
West Building, Rooms 116–117
Join industry experts in this interactive office hours session to discuss how to optimize your OpenUSD workflows, troubleshoot challenges, and deepen your understanding of OpenUSD best practices. Whether you’re seeking advice on current projects, exploring advanced features, or preparing for the OpenUSD professional certification exam, this is your opportunity to get personalized guidance. All experience levels are welcome—connect, learn, and advance your OpenUSD development journey.
Wednesday, August 13
9–10:30 a.m. PT
West Building, Rooms 116–117
NVIDIA Nsight Graphics is a standalone tool for designing, debugging, and optimizing games and professional graphics applications. This lab will immerse students in the architecture of an open-source Gaussian splat renderer, which will serve as the canvas for learning Nsight Graphics for both rasterization and ray tracing pipelines. This first session in the series will focus on inspection and debugging of frames to identify and diagnose common rendering bugs and performance blockers. By the end of this lab students will be able to navigate key tools within Nsight Graphics, including the Graphics Debugger, Ray Tracing Inspector, and Shader Debugger.
Wednesday, August 13,
11 a.m.-12 p.m. PT
Second offering:
4-5 p.m. PT
West Building, Rooms 116–117
This lab will introduce NVIDIA Nsight Systems for game and graphics development. Nsight Systems provides a holistic view of application performance and utilization of resources across both the CPU and GPU. Hands-on lessons will cover topics such as: VRAM usage visualization, the resource migration tracker, the graphics hotspot analysis recipe, and threading analysis.
Wednesday, August 13,
1-2:55 p.m. PT
West Building, Rooms 116–117
NVIDIA Nsight Graphics is a standalone tool for designing, debugging, and optimizing games and professional graphics applications. This lab will immerse students in the architecture of an open-source Gaussian splat renderer, which will serve as the canvas for learning Nsight Graphics for both rasterization and ray tracing pipelines. This second session in the series will focus on detailed profiling and optimization of shaders using the GPU Trace Profiler, including coverage of ray-tracing-specific shading bottlenecks. By the end of this lab, students will be able to interpret GPU timeline and pipeline stalls via GPU Trace, and analyze shader performance metrics and occupancy using the Shader Profiler.
This lab will include an introduction covering the state of the NVIDIA Graphics Developer Tools, including Nsight Graphics, Nsight Systems, and Nsight Aftermath. It will cover recent advancements in the tools, and how the tools are being used in production, both internally at NVIDIA and across the graphics industry.
Wednesday, August 13
3–3:55 p.m. PT
West Building, Rooms 116–117
The NVIDIA Nsight Aftermath SDK integrates into D3D12 and Vulkan applications to generate GPU crash reports when an exception or TDR occurs, helping developers track down and debug hard-to-reproduce errors in deployed applications. This workshop will teach the fundamentals of Aftermath by having students integrate the Aftermath SDK into an application and walk through the process of inspecting crash reports and managing the symbol files required to achieve full source code attribution for crashes in shaders.
Thursday, August 14
9–10:45 a.m. PT
West Building, Rooms 116–117
Intelligent robotic systems require training on immense amounts of data. Synthetic data generation (SDG) helps create that training data at a massive scale. In this hands-on lab, you'll learn how to use NVIDIA Isaac Sim to simulate entire worlds and to generate diverse, physically accurate synthetic data from those worlds with NVIDIA Cosmos™ World Foundation Models (WFMs).
These datasets become the training set for AI-driven robotics and computer vision, accelerating your AI training pipeline through domain randomization and multimodal controls.
Whether you're a developer or a researcher, this course provides practical workflows and best practices to supercharge your projects. Join us and discover how Cosmos enhances speed, realism, and variety in the training data your robotics systems utilize.
Thursday, August 14
9 a.m–12:15 p.m. PT
West Building, Rooms 109–110
This course offers a comprehensive journey through neural shading, from fundamentals to practical implementation. Starting with a survey of techniques that replace traditional physically-based shading with learned neural approximations, we'll cover the underlying mathematics, hardware acceleration using Vulkan and Direct3D, and deployment strategies in C++ production environments. Participants will learn to build and deploy hardware-accelerated neural shading models, while exploring how these techniques compress complex algorithms into compact, high-quality approximations that advance real-time graphics.
Thursday, August 14
10:45 a.m–1 p.m. PT
West Building, Rooms 116–117
In this hands-on lab, attendees will learn how to develop a Vulkan-based ray tracing application with OpenXR support for Meta Quest. Additionally, they will learn to integrate DLSS to enhance quality and performance, and to utilize VCR to make XR app development easier.
Unlock new opportunities with NVIDIA technical certifications—offered exclusively at SIGGRAPH. Be among the first to take the new OpenUSD Certification Exam, debuting at the conference.
Validate your skills, stand out from the crowd, and level up your AI and graphics career. For SIGGRAPH attendees, we’re offering proctored certification exams at no cost (a $125–$400 value), available to Experience and Full Conference attendees.
Thursday, August 14 | 8:30 a.m.–1 p.m. PT
West Building, Rooms 121–122
Explore teaching resources for bringing 3D graphics and NVIDIA Omniverse™ into your curriculum. Learn how to save time on content development and gain comprehensive support from NVIDIA to enhance your teaching experience.
The free NVIDIA Developer Program connects developers with comprehensive resources, tools, and a community of experts to help build accelerated applications and solutions.
Discover creativity that’s all in. NVIDIA Studio delivers NVIDIA RTX and AI acceleration in top creative apps, NVIDIA Studio drivers for max stability, and a suite of exclusive tools to ignite your next big idea.
The NVIDIA Inception program gives startups access to the latest developer resources, preferred pricing on NVIDIA software and hardware, and unique exposure to the venture capital community. The program is free and available to tech startups of all stages.
The NVIDIA RTX PRO platform fuels innovation from the desktop to the data center to the cloud, while delivering unbeatable performance and capabilities. Whether you’re developing cutting-edge products, creating immersive stories, or reimagining cities of the future, NVIDIA RTX PRO solutions can help you do it better and faster.
At NVIDIA, you'll solve some of the world's toughest problems and find new ways to make life better for people everywhere. From healthcare to robots and self-driving cars to blockbuster movies, the list of new opportunities is growing every single day. If you're passionate about GPU architecture, AI for graphics, rendering, VR/AR, or high-performance computing, we want to hear from you. Become an NVIDIAN today.
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