If playback doesn't begin shortly, try restarting your device.
•
You're signed out
Videos you watch may be added to the TV's watch history and influence TV recommendations. To avoid this, cancel and sign in to YouTube on your computer.
CancelConfirm
Share
An error occurred while retrieving sharing information. Please try again later.
Kerbal Space Program 2 is the sequel to the acclaimed space flight simulation game Kerbal Space Program from Private Division.
Kerbal Space Program 2 massively expands upon the first game with multiple new solar systems, which all include new fictional (but highly probable) celestial bodies. In this video, Intercept Games developers deep dive into their creation process for new celestial bodies, how they’ve maintained scientific accuracy, and what this all means for players. This video is the fourth in a series of feature videos that will deep dive on the key new features of KSP 2 and the development process behind them.
U.S. Production Team: Story Developing
Director/Producer: Ryan Lynch
DP/Editor: Blaine Westropp
Timecodes:
0:00 - Opening – Tom Vinita holds it together
0:46 – Nate pretends not to be a noob at UW Aeronautics and Astronautics Department
1:48 – Making celestial bodies interesting in KSP 2
4:07 – Dev favorites
6:39 – Concept t…...more
Kerbal Space Program 2: Episode 4 – Celestial Architecting
907Likes
40,082Views
2021Oct 29
Kerbal Space Program 2 is the sequel to the acclaimed space flight simulation game Kerbal Space Program from Private Division.
Kerbal Space Program 2 massively expands upon the first game with multiple new solar systems, which all include new fictional (but highly probable) celestial bodies. In this video, Intercept Games developers deep dive into their creation process for new celestial bodies, how they’ve maintained scientific accuracy, and what this all means for players. This video is the fourth in a series of feature videos that will deep dive on the key new features of KSP 2 and the development process behind them.
U.S. Production Team: Story Developing
Director/Producer: Ryan Lynch
DP/Editor: Blaine Westropp
Timecodes:
0:00 - Opening – Tom Vinita holds it together
0:46 – Nate pretends not to be a noob at UW Aeronautics and Astronautics Department
1:48 – Making celestial bodies interesting in KSP 2
4:07 – Dev favorites
6:39 – Concept to gameplay
7:39 – The story of Minmus
8:47 – More dev favorites
9:22 – Eric gets technical
11:42 – Shana’s favorite celestial body
12:47 – Outro, the big picture
13:53 - Something more?
Special thanks to:
Dr. Joel Green of the Space Telescope Science Institute
Dr. Justin Little and his team at the University of Washington’s Department of Aeronautics & Astronautics
The Intercept Games team that helped us with gameplay capture – Emily Marvel, Joshua Collins, Nate Simpson, Paige Ketcham, Paul Zimmer, and Steve Suhy
https://www.kerbalspaceprogram.com/ga...
Don't miss another KSP launch!
http://kerbalspaceprogram.com / kerbalspaceprogram / kerbalspacep / kerbalspacep / kerbalspofficial
Follow Private Division for more updates and learn more about our other games
http://privatedivision.com / privatedivision / privatedivision / privatedivi. .
/ privatedivision …...more