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The greatest Call of Duty® Warzone™ competition on the p-LAN-et returns in 2024, featuring more matches and a Global Final format designed to ratchet up the intensity for the $1M prize pool.
Format and Schedule
Based on feedback from the community and WSOW competitors, this year’s competition will feature:
We are very excited to announce this year’s program. The competition starts on May 24th for the NA and EMEA regions with the In-Game Open Online Qualifier. So grab your trio and prepare to drop into Urkizstan for the 3-day open competition. The playlist will involve a twist on the Battle Royale trios format with competitive settings that closely mirror those found in Ranked Resurgence (see end for full list of settings).
Once again, a single global competition window for the in-game open will be from 9:00 AM to 3:00 PM PT (4:00 PM to 10:00 PM UTC) on May 24 - 26. Your 10 best scores when playing with your FACEIT-registered trio will count toward your team’s score. We will once again use traditional WSOW scoring, placement multipliers on eliminations (see below for breakdown). After the in-game open qualification period ends, the top 80 squads from the two regions will advance to groups.
Expansion Regions Return
Taking into account demand from last year, we’ve made updates to our expansion regions. MEA will now be wrapped into Europe as EMEA, while ANZ and Asia will combine into one region, APAC. In Central and Latin America, we will have two regions, LATAM North (including Mexico) and LATAM South (Including Brazil).
Expansion regions will have open sign-ups, also on FACEIT. Sign-ups will close on June 13th and up to 160 trios will compete in 3 rounds of custom lobby matchups. If needed, registration priority will be given to captains who played in WSOW last year before looking at first come, first serve for full trios that have registered and are in good standing with Activision and FACEIT.
See below for regional eligibility and spots for the Global Final
Extended Online Qualification Pathway
We’ve added group play based on community feedback to have more qualifying matches. Teams will be divided into 4 groups per region based on in-game open performance.
Group play is scheduled to take place over two weeks, with each group playing other groups once in a 5-drop matchup. Top performance will be based on total points accumulated during the 15 group play drops. The top 40 teams from group play will play each other in the Upper Bracket, where the bottom 40 teams from group play will play each other in Round 1 of the Lower Bracket.
In the Upper Bracket the top 20 teams will advance to the Qualifier Finals. Teams who don’t advance to the Qualifier Finals will drop into Round 2 of the Lower Bracket, playing the top 20 teams from Round 1 of the Lower Bracket. The 20 teams who finish last in Round 1 of the Lower Bracket will be eliminated from the competition. In Round 2 of the Lower Bracket, 20 teams will advance to the Qualifier Finals, while 12 teams who don’t advance will go to the Last Chance Qualifier (bottom 8 teams are eliminated from competition).
The Qualifier Finals will see the top 12 teams go on to the Global Final. While the bottom 28 will go to the Last Chance Qualifier (LCQ). The LCQ will be the last shot for these teams from NA and EMEA to make it to the Global Final. To do so competitors will play 5 maps of traditional scoring, with 4 teams advancing. For the 6th map, we will bring back the Wildcard Map - let chaos ensue for the final spot in the Global Final.
The WSOW Global Final & #SoloYolo returns
This year’s competition introduces some new twists. We will kick-off the day with the SoloYolo to start things hot. $50,000 will go to the SoloYolo winner, shifting more of the overall prizing to the WSOW Global Final. Following the SoloYolo winner celebration, teams will drop into Urikistan to compete for the main event.
For this year’s main event, we are excited to introduce Call of Duty Warzone Match Point as the win condition to elevate the excitement of the final drops. In Call of Duty Warzone Match Point, teams will battle it out to surpass a certain points threshold to become match-point eligible. Match-point eligible squads must then navigate the lobby mayhem to secure a first-place map finish before they can claim the title of WSOW Champion Squad. We'll share more details about the Call of Duty Warzone Match Point threshold closer to the event.
Based on player feedback, we’ve pushed all prizing to the LAN competition and are also shifting more prizing to the top spots to make wins at our ultimate competition of the year that much more satisfying.
Stay tuned for more details on the Global Final & SoloYolo. See you in Urzikstan and good luck!
Appendix
WSOW Trios competitive settings
World Series of Warzone will feature a twist on the Battle Royale trios format with competitive settings that closely mirror those found in Ranked Resurgence. The following additional changes have been made:
Loot Items Removed:
Public Event Adjustments:
WSOW Scoring
1 Elimination = 1 Point | |
Placement | Multiplier |
1st | 2x Points |
2nd - 5th | 1.8x Points |
6th - 10th | 1.6x Points |
11th - 20th | 1.4x Points |
21st - 30th | 1.2x Points |
31st - 40th | 1x Points |
Regional Eligibility and Global Final spots
EMEA: 17 Global Final Trios
NA: 17 Global Final Trios
APAC: 1 Global Final Trio
LATAM North: 3 Global Final Trios
LATAM South: 2 Global Final Trios
©2024 Activision Publishing, Inc. CALL OF DUTY, CALL OF DUTY WARZONE, WORLD SERIES OF WARZONE and WSOW are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.